<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for rozgo</title>
	<atom:link href="http://www.rozgo.com/blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.rozgo.com/blog</link>
	<description>independent game developer</description>
	<lastBuildDate>Fri, 09 Jul 2010 15:21:11 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on iPhone Gestures for Unity3D by CPTNEMO</title>
		<link>http://www.rozgo.com/blog/?p=162&#038;cpage=1#comment-2327</link>
		<dc:creator>CPTNEMO</dc:creator>
		<pubDate>Fri, 09 Jul 2010 15:21:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=162#comment-2327</guid>
		<description>Great gesture code thanks alot! I bought your game also Excellent work very much like the great metroid, it reminded me of an arcade game i used to play the one with the octagonal joystick that you could run and shoot in different directions!!!</description>
		<content:encoded><![CDATA[<p>Great gesture code thanks alot! I bought your game also Excellent work very much like the great metroid, it reminded me of an arcade game i used to play the one with the octagonal joystick that you could run and shoot in different directions!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by rozgo</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-2317</link>
		<dc:creator>rozgo</dc:creator>
		<pubDate>Thu, 24 Jun 2010 05:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-2317</guid>
		<description>I would say 3 to 4 months. We want to release all episodes to iPhone first and then schedule a nice full featured game for Steam, Android and other services.</description>
		<content:encoded><![CDATA[<p>I would say 3 to 4 months. We want to release all episodes to iPhone first and then schedule a nice full featured game for Steam, Android and other services.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by Thunderchin</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-2315</link>
		<dc:creator>Thunderchin</dc:creator>
		<pubDate>Wed, 23 Jun 2010 16:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-2315</guid>
		<description>When will this game come out on Steam?</description>
		<content:encoded><![CDATA[<p>When will this game come out on Steam?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by Chris</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-1769</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 12 Feb 2010 03:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-1769</guid>
		<description>Any updates?  Really can&#039;t wait for this.  Please let us know what the status is.</description>
		<content:encoded><![CDATA[<p>Any updates?  Really can&#8217;t wait for this.  Please let us know what the status is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by Seb67</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-1725</link>
		<dc:creator>Seb67</dc:creator>
		<pubDate>Sat, 06 Feb 2010 17:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-1725</guid>
		<description>I loved Metroid. When do you plan to release it ?</description>
		<content:encoded><![CDATA[<p>I loved Metroid. When do you plan to release it ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by TouchGen</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-1598</link>
		<dc:creator>TouchGen</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:43:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-1598</guid>
		<description>Would love to get a hands-on preview of this. Hook us up :)</description>
		<content:encoded><![CDATA[<p>Would love to get a hands-on preview of this. Hook us up <img src='http://www.rozgo.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Metroid Inspired Game for the iPhone by Jordan10la</title>
		<link>http://www.rozgo.com/blog/?p=172&#038;cpage=1#comment-1592</link>
		<dc:creator>Jordan10la</dc:creator>
		<pubDate>Sun, 24 Jan 2010 23:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=172#comment-1592</guid>
		<description>Looking really good. Can&#039;t wait.</description>
		<content:encoded><![CDATA[<p>Looking really good. Can&#8217;t wait.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New Art Direction by rozgo</title>
		<link>http://www.rozgo.com/blog/?p=159&#038;cpage=1#comment-1563</link>
		<dc:creator>rozgo</dc:creator>
		<pubDate>Tue, 19 Jan 2010 23:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=159#comment-1563</guid>
		<description>Low poly, low material, batching, fill-rate, texture size, texture count with all its restrictions and still be able to deliver great art.</description>
		<content:encoded><![CDATA[<p>Low poly, low material, batching, fill-rate, texture size, texture count with all its restrictions and still be able to deliver great art.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New Art Direction by mate</title>
		<link>http://www.rozgo.com/blog/?p=159&#038;cpage=1#comment-1562</link>
		<dc:creator>mate</dc:creator>
		<pubDate>Tue, 19 Jan 2010 23:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=159#comment-1562</guid>
		<description>what exactly are the optimizations required to get the game to run at 60 fps for the graphic artists?</description>
		<content:encoded><![CDATA[<p>what exactly are the optimizations required to get the game to run at 60 fps for the graphic artists?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iPhone Gestures for Unity3D by Helder Barreiros</title>
		<link>http://www.rozgo.com/blog/?p=162&#038;cpage=1#comment-1561</link>
		<dc:creator>Helder Barreiros</dc:creator>
		<pubDate>Tue, 19 Jan 2010 22:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rozgo.com/blog/?p=162#comment-1561</guid>
		<description>Awesome! been doing this code for some days... just the help that i needed!

thank you!</description>
		<content:encoded><![CDATA[<p>Awesome! been doing this code for some days&#8230; just the help that i needed!</p>
<p>thank you!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
